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    Interface Broadphasable2D

    interface Broadphasable2D {
        clear: () => void;
        push: (entity: Entity, bound: BoundingBox2D) => void;
        queryBox: (bound: BoundingBox2D, target?: Entity[]) => Entity[];
        queryCircle: (bound: BoundingCircle, target?: Entity[]) => Entity[];
        queryPoint: (bound: Vector2, target?: Entity[]) => Entity[];
    }
    Index

    Properties

    clear: () => void
    push: (entity: Entity, bound: BoundingBox2D) => void
    queryBox: (bound: BoundingBox2D, target?: Entity[]) => Entity[]
    queryCircle: (bound: BoundingCircle, target?: Entity[]) => Entity[]
    queryPoint: (bound: Vector2, target?: Entity[]) => Entity[]